Course Content
Live Lessons & Recordings
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Week 2 – Understanding Visual Identity & Brand
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Week 12 – Sourcing Secondary Assets (& Copyright)
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Week 13 – Exporting & Presenting Work
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Week 16 – Coursework Task 1 : Planning Part 3
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Week 18 – Coursework Task 2 : Part 2
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Week 19 – Coursework Task 2 : Part 3
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Week 20 – Coursework Task 2 : Hand In Deadline
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Week 21 – Animation
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Week 22 – Animation
Week 23 – Animation
Week 24 – Animation
Week 25 – Animation
Week 26 -Animation
Week 27 – Animation
Week 28 – Animation
Week 29 – Animation
Week 30 – Animation
Week 31 – Animation
Creative iMedia : Year 1 (Animation 2024)
About Lesson

The lessons in this course are for students wishing to complete the full Creative iMedia course with us with a focus on Games Design.

Our lessons include a variety of learning tools to help you understand the what and why of each topic.

Our classes are developed by Holly Billinghurst, a Computer Science & ICT teacher who has been teaching students from year 7 to A Level since 2009 alongside Jay and Claire who also teach our group classes.

Your Tutors

Holly Billinghurst

Holly is a Computer Science tutor and owner of TeachAllAboutIt. She has been teaching & tutoring since 2009 and was a software developer before retraining to become a teacher. Her lessons will rarely be full of her talking – expect to be fully involved in the group activities!

As an expert in programming and computer science, you will be with her for the group lessons that are based around high level IT or computer science techniques.

Send Holly An Email

Jay Shurey - Online Tutor Film Studies

Jay is a Film Studies tutor with a background in professional IT which makes him a great addition for our digital images units as his skill in editing is used both in education and in industry. His GCSE Film studies course is part of the TeachAllAboutIt franchise and we also bring in his IT skills for KS3 and GCSE!

Jay is great at introducing creative digital topics. Like Holly, you won’t just be listening in his lessons – you’ll be joining in! As many of his topics require you to learn theory, Jay makes this fun by including group quizzes and activities that help you to make friends on the course as well as learn new things.

Send Jay An Email

Seth is a Games Design college student who is working with us as a student advisor. Although he is not part of the tuition team, he is advising on the recorded lessons and working with our tuition team to make sure that your lessons contain everything that you need to know to successfully step up to studying Games Design at KS5 and university.

Your Lessons & Coursework

You’ll be expected to complete all three topics over a set number of weeks of study which are in your course study plan. In order for us to meet the requirements for completing coursework, you will need to complete each NEA (non-exam assessment = coursework) between specific dates and using our secure coursework area and attending the live lessons.

Each of the lessons in this course include extra activities and resources to help you extend your learning and students are expected to fully complete all tasks, even if they are not to be submitted to a tutor.

The live online classes look into each topic in extra detail and are there to support students knowledge as they progress through the course. Where students have enrolled later in the academic year, they are encouraged to start with the current group topic and complete the missed topics the following year. 

Resources are released as your progress through the course – if a quiz or assessment appears “unclickable”, please check the “open” date by hovering over the lesson title.

Please Note: each live session is held using Google Meet. If the date of the live session is in the past, then you will not be able to attend this session, but all other resources will be available.

Your Homework & Assessments

For exam units, you will have a regular weekly assessment to complete through your course lessons. This will be in the format of exam questions to help you prepare for your exam.

For NEA Units (Unit 1 & 2), this will be regular uploads of your coursework progress. In order to authenticate your coursework, we will need to see your regular progress and may ask you to attend several online lessons where we will discuss your progress with you to ensure that all work is your own.

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