Course Content
Live Lessons & Recordings
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Week 12 – Sourcing Secondary Assets (& Copyright)
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Week 13 – Exporting & Presenting Work
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Week 16 – Coursework Task 1 : Planning Part 3
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Week 18 – Coursework Task 2 : Part 2
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Week 19 – Coursework Task 2 : Part 3
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Week 20 – Coursework Task 2 : Hand In Deadline
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Week 23 – Games Design
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Week 24 – Games Design
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Week 30 – Games Design
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Creative iMedia : Year 1 (Games Design 2024)
About Lesson

This is a coursework unit that is marked out of 50 with 30 hours of lesson & homework time with another 10 – 12 hours of coursework. 

This unit focuses on tools, techniques, and skills of creating digital graphics for a particular audience or scenario. Although you will be creating some digital graphics as part of the coursework for this unit, you are also required to write about the work that you have created.

We cover this unit first as it includes topics that are seen again in the games design and exam units.

Each year there is a new “live” set of tasks for you to complete, so you must complete your NEA in the deadlines that are set.

As part of your course, you will be given a practice scenario to try for each unit before completing the live NEA.

How We Authenticate Your NEA

The OCR Exam board requires you to produce your coursework in medium conditions. This means that we must supervise enough of your coursework (NEA) completion to allow us as tutors to confidently confirm that the work you submit is entirely your own.

This means that:

  • 5 hours of your coursework will be completed within our live lessons.
    • These are compulsory and cameras must be on for these lessons.
  • Work is uploaded on a weekly basis to your course lessons to show how it has changed over the term.
  • All work will be checked using a plagiarism checker before marking.
    • We recommend that all students check their work is below 10% using a checker such as Grammarly

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